Makey Makey Retro Game Controller

Journal #6

This week I finished the controller. The problems that I had when finishing it was the connections. The wires didn't conduct with the aluminum tape so I had to take it off. The only button that has difficulty conducting is the left arrow because it works only sometimes, I don't know why. But I used the conductive tape to keep it closed. But everything else works great. After I finished the controller I started research on my second project this semester. The program that will run in the raspberry pi seems that you can play a lot of different arcade games. The only thing that looks difficult would be the wiring because you have to make daisy chains for the buttons and joystick.

Project Proposal #2

Journal #5

This week I didnt really do much with the controller. But I was able to print of two cases. The first case was a prototype becasue the dimensions were to small for the Makey Makey, but the second one was a success. I finsihed my proposal for my second project. I will attempt to make an arcade machine for the class from using a raspberry pi. We got an old VTL machine that doesnt work, but I will used the shell and just fix it up and take out everything inside. But with the controller I dont know what I'm going to use for buttons.

 Journal #4

 This week I finished my controller case that will house the Makey Makey and wires. I put two hole on each side so that I will be to put wire for the ground and use the conductive tape to ground it and also to keep the controller shut. I measured the dimensions by using the caliper. I was thinking of using foam mat to use as buttons because it would be easy to cut and press. I also was able to remap the makey makey. I remapped the pins in the back to be able to play different games such as Super Mario, Pac-Man and other games. I'm just going to keep the D-pad the same. The only thing that I'm afraid is the dimensions because I don't want it to be too small or the the height to be too short. I'm just waiting to print the the case to be able to start installing the buttons.

Journal #3

This week I designed a case to houses the makey makey and wires. I designed it so that I'm able to install buttons for the D-pad, A and B. I also learned that that you can remap your makey makey at http://www.makeymakey.com/remap/. The program is way easier to use than arduino because you don't have to code. I found out how to use the program at http://www.instructables.com/id/The-easy-way-to-re-program-your-MakeyMakey/, and it shows you how to use it.

Journal #2

This week I researched how the Makey Makey worked. I found out that you can remap the Makey Makey and change the pins. But when I went and tried to remap it, the website didn't allow me to. I would close the tab and open the tab again to see if the website can allow me to remap the Makey Makey.Sometimes the site would allow me to get passed the first step but would not allow me to get passed the second step. I found some 3D prints of controllers on thingiverse and found one that would work really well with my build. I would just need to edit the controller to allow me to put buttons on it.

Journal #1

 This semester I will try to make a retro game controller with a Makey Makey. I was given an idea to 3D print a controller case to hold the Makey Makey and wires. I was thinking that the guys that are working with the 3D prints can modify a print that I found. That they can edit it so I can put buttons in the controller and move the hole for the power cable for the Makey Makey. I found out that you can remap the Makey Makey but didnt check the link.

Proposal.